Perfectly placed to turn visions into reality.

Hochschule Luzern
Hochschule Luzern

Perfectly placed to turn visions into reality.

The largest educational institution of the six Central Swiss cantons, the Lucerne University of Applied Sciences and Arts offers state-of-the-art jobs and programmes. We share knowledge in Switzerland and abroad, we are forward-looking, creative, and committed to interdisciplinarity. Help us to shape and become a part of our shared, sustainable future.

The Lucerne School of Computer Science and Information Technology is the country's first department at a university of applied sciences dedicated to computer science. We offer bachelor's and master's programs whose graduates are highly sought-after in the business and science communities, state-of-the-art continuing and executive education programs, applied research into cutting-edge topics, and services of high practical relevance.

The Immersive Realities Research Lab at the School of Computer Science and Information Technology investigates how augmented and virtual reality technologies can be used in different application domains. Examples include cultural heritage and art, urban planning, learning environments, volumetric video, and applied/serious games. The group follows a human-computer interaction approach and explores user experience and interaction design. The research lab is part of the Immersive Realities Center which complements the research activities with teaching (undergraduate and continuing education), public outreach, and consultancy services.

For the lab, we need an experienced and passionate educational game designer to join the development team to contribute to the design of a range of educational games and interactive educational experiences. As a designer, you will be responsible for supporting the development team in all stages of the design process, from research and concept development to production and delivery. You will also be responsible for maintaining design files, sourcing, ordering of materials, and assisting with presentations at meetings.

Educational Game Designer 100%

Lucerne University of Applied Sciences and Arts – Computer Science and Information Technology

100%

Tasks and job requirements

  • Assist the development team in all stages of the design process, from concept development to final production
  • Undertake research for new design projects, creating sketches to illustrate the design concept and constructions
  • Assist with sourcing materials and other work-related work processes, and maintain an up-to-date list of suppliers and accurate records of all design development activities, including material samples, swatches, and cost factors
  • Prepare presentations and reports as needed for internal and external meetings and events
  • Manage day-to-day administrative tasks associated with the project regarding the design work
  • Anticipate needs and take initiative to solve problems as they arise

Your profile

  • 10+ years of experience in educational game design
  • 10+ years of experience software development C#
  • 3+ years of experience UI/UX design
  • Shipped at least 3 educational games for high school, college students or adults
  • Expert in several game engines, Unity, Unreal, Godot
  • Proficient in any 3D computer graphics software such as Maya, Blender, Max, ext.
  • Proficient in Photoshop and Illustrator software
  • Experienced in SCRUM methodology
  • Ability to multitask, address issues quickly and efficiently, and work independently
  • Good communication and organizational skills
  • English and/or German

Our offer to you

  • a responsible and engaging work environment with the opportunity to actively participate in designing and developing the next educational games using the latest tools and technologies
  • a professional and innovative working environment in productive proximity to the areas of research, teaching and services
  • the opportunity for interdisciplinary networking and collaboration within and outside the Lucerne University of Applied Sciences and Arts and departments for Information Technology and Design & Art
  • the position will be offered for a period of three years
  • the HSLU-I campus in Rotkreuz as an attractive place to work

Location

Lucerne School of Computer Science and Information Technology
Suurstoffi 1
6343 Rotrkeuz

Inquiries

André Thomas
Dozent Forschung
T +41 41 228 24 52
andre.thomas@hslu.ch